it wasnt the mobs levelling in oblivion that fucked it.... not at all.... they just matched to be 'level appropriate' - which is fine. it was the character levelling that screwed it. It meant that the easiest way to win fights easily is to NOT be a combat character :/ have all your class skills (or whatever they were called, the 7 you pick that level faster and affect your level) be skills you'll never use, and keep them at level 1. then level up your ocmbat skills. enemies will still be based on you being level 1, while your actual combat skills are equivalent to a level 50 or whatever. very silly system, imo.