Gold Farming

Pit.Sweat

Full Member
Clicky

Hmmmm, gold farming with a legitimate profit system. Imagine D3 will have an increase in hacking scams if we're linking blizzard to our bank accounts to receive funds.
 

Zeus

Full Member
interesting though.
as you say, accounts are now (sortof) more lucrative - though i'd bet they track where cash is actually cashed out to *very* carefully, which will screwup the hackers.
also, by taking the purchase of gold away from third party sites, it means people are less exposed to scams and keyloggers etc in the first place.
i mean, D2 has always had a thriving �-gold market anyway, its just on dodgey sites at the moment.

linking an account to a bank account isnt necesarily unsecure either - so long as its a one way thing. hopefully you can link it to a paypal account, and from there to your bank account - so its covered by paypals liability even if it does get nicked.

i highly doubt i'll use this system much (probably just for selling things occasionally), but i think it'll make things safer and more secure for people that *do* want to.

edit:
also, if you want to avoid people who mightve bought items with �s....
"Can Hardcore-mode characters use the currency-based auction house?
No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character�s items are forever lost upon that character�s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode. "
 

Pit.Sweat

Full Member
Makes sense to restrict actual cash transactions to 'softcore' play. I do like the idea of keeping things in-house as well.
Sadly, I can't see me making my millions from this. Though with 3 kids I could start a family farming business!
 

Zeus

Full Member
just reading the responses to this on mmo-champ.... do these people not realise that this already happens in D2? and WoW? and probably many other games too? doing it in game like this just takes a bunch of the risk out of it, and allows blizzard to grab a cut of the profits, rather than the third party sites and hackers...
 

Pictelf

Mistress of Forums
It does make sense to accept that it happens and to then incorporate and control it.....wonder when R/L does that with prostitution and drugs.
 

Pit.Sweat

Full Member
It does make sense to accept that it happens and to then incorporate and control it.....wonder when R/L does that with prostitution and drugs.

I'll look forward to GTA the MMO then, though living close to Birtley we already have a working model.
 

Cullhaven

Hernes Son
I think its a good idea. Takes the risk out of buying stuff from nefarious persons and makes mfing a lot more interesting.
 

Gottaa

Full Member
Seems like a great idea to me, cut out the risk, protect the players, and they get a cut of the cash, does mean I fear that people will be just wanting to kill what is profitable at the time but hey as long as they don't bring in MMO elements that lock people out of places it'll all seen balance itself out
 

Shalam

Full Member
This seems like the perfect time to say:

"Its just a game..."

Will be interesting to see how they combat the bots (if they bother).
Bot A sells �1000 worth of stuff in a month and pays �x in fee's, He then tries to cash out, Blizzard checks out the account for excessive earnings, realises its a bot/dupe/whatever and... then what happens?

a) Blizzard pockets the money and bans the account "LOL that money shouldn't exist anyway - thanks very much"?
b) Blizzard bans the account and reverses hundreds of transactions (keeps the fee's since they are from the sellers side?) to remove the items that shouldn't have existed? (customer : waaah baww where did my items go.. oh I have my money back AGAIN... bawww)

I don't know, maybe i'm just thinking too much into it, still brainwashed from when RMT was the devil and not perfectly acceptable or i'v had too many beers. Either way I will be waiting on the reviews/expansions as the game sounds pretty crap from what I have read thus far.

Wonder what is next in the gaming cash grab.
 
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Zeus

Full Member
i suspect... that they'll confiscate the cash in that event, but feed it straight back into the system in terms of support and guarenteeing existing transactions. its a tricky one though, be interesting to see how they handle it. especially when the first person starts complaining about how he was legitimately farming for 19 hours a day every single day, and blizzard have stolen all his earnings....
 

Gottaa

Full Member
To my mind, I'd set some form of flags on

a) The person who looted the item being sold - hours played that week
b) the person who is selling the item - hours played per week (adding in (a) for each unique person)

Then do so maths to catch gold farmers and rather than knock them on the head if they are playing legally, just bump the cut Blizzard get to say 50% to help fund support and possibly lower selling costs for normal players, then flag items for sale as from a gold farmer and let the players choose if they will support (which in general they will) them or not

The more I think of the idea Blizz have had though the more I like it :)
 

Artanix

Full Member
to be honest, as long as the gold farmers are not cheating/botting, who's to say Blizzard care?

If somebody is playing the game constantly, and sells all their stuff, I don't see why Blizzard would even bat an eyelid. They make something out of it either way, its probably to maintain profit and support for the game once it starts to get old.

I'm fairly certain D2 stopped being an earner many years ago, and costs blizzard money in support and fee's for maintaining it on Battle.net, so this is probably something to keep the game going for many years.

...Not that I agree, but I don't disagree enough to not purchase the game.
 

StGeorge

Full Member
I agree with Artanix, I don't see why they'd be bothered. The economy will sort itself out, if people want to buy stuff they will, if not they won't.

If there's a huge amount of farming then the value of the farmed items will reduce, just like supply and demand in the real world.

It'll be interesting to see how it all pans out...
 

Kelger

Sexy?
It seems like a good idea to me, I may not like the idea but yeah, deff better for this stuff to be managed legitimately with less risk since it's going to happen either way.
 

Emmon

Full Member
It's more the fact that forever Blizzard have said "Dont buy our content from other people" now they say its ok and provide themselves a way to print money while you do.

It's going to be a shitstorm, people will argue more, scam more, blame blizzard more, blame others more and the the one thing that is certain is that blizzard servers just have to be be up for for their bank account to look like the Children in Need total meter.

Their games are amazing, but they are ruined by an in-game population share that aren't happy enough playing it.
 
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