Magnets for 40k/fantasy models

Artanix

Full Member
Hey guys,

Been trying to scour the internet for magnets for 40k stuff, got 2 questions.

1. Where do you get them from?
2. What size are they, and do you get bigger for tanks/dreadnaughts, etc.?
 

Requiel

PVC Love God
I get mine from here. I use 3x2mm disc magnets for arms on infantry and small stuff and a variety of larger ones for vehicles and heavier-duty stuff - 4x4x1mm blocks, 5x5 discs for the most part.
 

Zeus

Full Member
i cant remember where i got mine, i can check tonight probably...
they're neodinium or something like that iirc.

and i think i use 2x1mm discs (might be 3x1mm actually) for most stuff, and 5x1mm for vehicles.
 

Zed

Rogue Chimp
essentially you use them to allow for various arm/weapon combinations.

example: A close assault terminator squad has options for both thunderhammer and shield or lightning claws. If you use magnets in the arms and the body sockets you can choose either option when fielding the unit.

Same with vehicles. You can then field various options (alternative land raider variants for instance)

It means you dont have to buy the same vehicle or unit twice to get different options. It can be fiddly to do but often pay off ( see Requiels Mawloc/Trygon blog post on what i would call extreme mangetising)

When Requiel custom built my Belial he kindly magnetised the 3 variant weapon options so i can field him with bolter/sword or pair of Claws or Thunder hammer and storm shield depenant on what im pairing him with
 

Artanix

Full Member
Why do you use magnets for 40k? Not a player so no clue :)

My girlfriend works at GW, and its generally a policy of playing with what your unit has on it, so its a choice of buying 2 tanks and having separate loadouts, or magnetizing them. Also it makes life easier as tanks can have specific weapons blown off in a game, oh and dragon wings, as they seem to be popular for being broken :D
 

Guy

Piper/Leonaedas
Ah, gotcha. I like the dragon wings idea. Mine are all bollocksed from playing too much Advanced Heroquest :)
 

Zed

Rogue Chimp
, and its generally a policy of playing with what your unit has on it, so its a choice of buying 2 tanks and having separate loadouts, or magnetizing them. D

This is one of the main reasons I detest GW these days. I find that their in ability to be flexible does more harm to the hobby in general than good. A couple of guys who used to frequent GW locally almost daily have set up their own wargame shop in town because of the arrogant attitude GW are showing:

Cannot use anything but GW paints in the store
Cannot use anything but GW brushes to paint your models with
Must be painted.

the list goes on. Personally id rather game with people who want fun over dictatorial rules. Hence my love for Flames of War and Dust tactics! :)
 

Dart

Dead Again, I need a Rez
Ah Dust tactics, I bought my dad some Fantasy Flights games for xmas

Blood Bowl Team manager the card game & Space Hulk Death Angel the card game

He loves them

We used to play loads of Space Hulk and Blood Bowl when I was younger

Thing I love about Fantasy Flight's card games is everything you need is in the box, unlike when I used to play Magic the Gathering were its completely random what you get.

I have to say most of my Warhammer stuff is just not painted I wasnt very good at painting mass units, It would take me ages to paint just 1 model. So most of my models are just with primer paint white.
 

Zed

Rogue Chimp
Yup. You get around 100 points of Axis and ally forces. Some marked out poster sheets for the board (it uses a simple 9X9cm square system with each squad sitting in the entire square) and the dice needed.

Very simple game. Models are either green or grey (both primer layers) so you could just leave it as is or paint overtop, then you can spend money on additional units if you want.

In the future there will be a wargame based on the same models and stats so you dont have to dump everything and start again.

Fantasy flight games are possibly my favourite board game maker.
 

Artanix

Full Member
This is one of the main reasons I detest GW these days. I find that their in ability to be flexible does more harm to the hobby in general than good. A couple of guys who used to frequent GW locally almost daily have set up their own wargame shop in town because of the arrogant attitude GW are showing:

Cannot use anything but GW paints in the store
Cannot use anything but GW brushes to paint your models with
Must be painted.

the list goes on. Personally id rather game with people who want fun over dictatorial rules. Hence my love for Flames of War and Dust tactics! :)


From talking to the manager at my local GW, it seems like they actually want people to sod off and do their own clubs. I half understand it though tbh. Their game nights mostly consist of older players, who are arsey at the young guys who turn up, buy all their stuff from wayland games, and spend most of the evening moaning that they can't do open gaming and that everything is too expensive. So yeah, if I owned a shop, I'd try to get rid of those guys, but I do agree that they're being wayyy to aggressive about the whole painting thing. Amusingly, I airbrushed a load of space marines in their back garden bit with vallejo paints not too long ago ;)
 

Requiel

PVC Love God
This is one of the main reasons I detest GW these days. I find that their in ability to be flexible does more harm to the hobby in general than good. A couple of guys who used to frequent GW locally almost daily have set up their own wargame shop in town because of the arrogant attitude GW are showing:

Cannot use anything but GW paints in the store
Cannot use anything but GW brushes to paint your models with
Must be painted.

the list goes on. Personally id rather game with people who want fun over dictatorial rules. Hence my love for Flames of War and Dust tactics! :)
WYSIWYG is a common requirement anywhere that wargames are played competitively. I've been to exactly one GW run tournament in the last ten years and probably sixty or so independent ones and every single one has required that your models be representative of the actual troop type. That doesn't mean you can't use non-GW figures (except at GW events) it just means that if your tank/figure/unit has a particular set of options that they are properly represented on the actual model. In pickup games between friends or at your club you can obviously do whatever you like and proxy everything with smarties if you want to but it's a lot easier to avoid problems if both players are able to see exactly what something is supposed to represent. 'Must be painted' is also a common rule in non-GW events as well.

The GW only stuff in their stores is fair enough as well. If you want to use their facilities then they're within their rights not to let you advertise someone else's product while you do it. I have some no GW stuff in my armies which means I'd have to sub it out if I went to play at a GT or a GW store. As I don't go to GTs or GW stores though that's not an issue.
 

Gottaa

Full Member
Of all the games I've got recently Wings of War is my stand out one, simple idea, pre-painted models, though I guess you do pay for those pre-painted models, the starter set I got seemed a really good price and had quite a few games of it now.

My biggest gripe is why some things are re-run in such limited numbers, for example Space Hulk, a game I used to really enjoy, but I'm buggered if I'm going to pay the crazy prices they sell for second hand/bought with the sole intention of reselling as "unopened"
 

Zed

Rogue Chimp
I have no issue with WYSIWYG for competitions nor expecting people to have a painted army for competitions. that makes a lot of sense.

The problem with GW is clearly they are pushing the hobby onto the under 15s - who technically have no money to pay the exhorberant prices they want to charge for the finecast product.

I prefer the indie Wargames shop that lets you paint with what ever youwant rather than forcing you to use brand X paintbrush with Brand X paints - when you can get perfectly decent brushes for half the price of Brand X. (though recently Ive noticed Vallejo has creeped to similar prices as GW paint)
 

Artanix

Full Member
The problem with GW is clearly they are pushing the hobby onto the under 15s - who technically have no money to pay the exhorberant prices they want to charge for the finecast product.


Only the under 15's don't have a method of paying for stuff from wayland games ;)
 

Zed

Rogue Chimp
Dont get me started there either. GW choked off one of their largest online retailers because they was prepared to give up margin to increase sales.... and everyone else cried fowl because they wanted to sell at 5% - 10% off MSRP.

Its called business. I deal with companies who do that day in / day out. I know the arguments (they were giving away bricks and mortar margin to online customers etc etc) well how come I never see that level of discount from a bricks and mortar shop (bar darksphere?)

GW need to stop hurting their older customer base and realise actually a lot of 15yr olds are more into poking girls than rolling dice, its only when those 15yr olds hit late 20s early 30s that they come back to GW and spend their hard earned money.

A lot of people I know locally who play are all in that category - played, stopped around 14 - 15, started again around 25-30 and carry on. Problem for GW is there are now a lot more choices out there and some damn good games
1. Malifaux
2. Hordes
3. Warmachine
4. Flames of War
5. Dust(Tactics/Warfare)
6. Infinity
7. Mantic (forget the name)

All of these are as good or better than 40K

Flames of war are about to release v3 of the rules. Anyone with the v2 hardback can get the entire v3 rules for Free (small paperback version). None of the previous codex get invalidated, neither do the models. Thats one of the reasons i prefer Flames over 40K - I just feel that the company cares about me as the investing gamer....
 
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