Fanforran
One is not Amused
Here's a collection of info on how to gain racial traits. Going to try and keep it updated (edited) as much as possible.
Please be advised, even though you have 2 racial slots open early in game (like level 15 or 16) you cannot actually gain or be credited for work on a racial trait until lvl 20. Currently the trait ranks seem to have different levels you can obtain them at, and it doesn't seem to have a pattern to it, some races are earning rank 2-3 earlier than others.
If anyone notices when you start gaining a rank 2 or rank 3 please tell us. Also when posting include your character info: class, race, and the area you were killing in. There are also some higher level characters saying they cannot even get rank 1 in some traits, this "might" be due to where they are killing stuff at or the lvl mobs they are fighting, need more input on this.
Dwarves:
Name: Enmity of the Goblins
Requirements: Kill lots of Goblins
Reward: +20 fate
Rank 2: Recall to Thorins Hall
Rank 3: Hunker down (reduces incoming damage for a short time)
Name: Enmity of the Trolls
Requirements: Kill lots of trolls
Reward: Dwarf's Endurence, adds 35 vitality to fellowship for 10 seconds, 1hr cooldown
Name: Enmmity of the Dourhands
Requirements: Kill lots of Dourhand dwarves
Reward: Headbutt. Trait skill that does 15 common damage (goes up with level) with a 5s cooldown, no power cost
Rank 2: +5 percent to red and yellow conjunctions (guile and might)
Rank 3: +1 percent 1hand and 2hand axe damage
Name: Enmity of Orcs
Requirements: Kill lots of Orcs
Reward: rank 1?
Rank 2: Return to Thorins Hall
Hobbits:
Name: Enmity of the Spiders
Requirements: Kill lots of spiders
Reward: +20 might
Rank 2: Return to the Shire (broken)
Rank 3: Bonus to party hope (+1 bonus for 9 minutes, 1hr cooldown, can someone explain what hope does?)
Name: Enmity of goblins
Requirements: kill lots of goblins
Reward: Hobit Hiding (stealth mode, 30min cooldown)
Rank 2: Feign Snack (A feign death like move, need cooldown)
Name: Enmity of the Wolves
Requirements: Kill lots of wolves
Reward: A ranged attack using a stone (need cooldown, damage)
Men:
Name: Enmity of the Wargs
Requirements: Kill lots of wargs (NE of Esteldin at the Den, Ruins SE of forsaken Inn)
Reward: Man of the Fourth Age (+20 will)
Rank 2:Return to Bree
Rank 3: Bonus to fellowship moral (BROKEN)
Name: Enmity of the Dead
Requirements: Kill lots of Wights
Reward: Uppercut (need starting damage, cooldown, cost)
Rank 2: +5 percent conjunction heal and conjunction damage
Rank 3: +1 percent 1hand and 2hand sword damage
Elves:
Name: Enmity of the Goblins
Requirements: Kill lots of goblins
Reward: Slyvan Shadows (Enable stealth movement, 30 min cooldown)
Rank 2: 5percent increase on blue/green conjunction choices
Rank 3: +1 percent bow damage
Name: Enmity of the Orcs
Requirements: Kill lots of orcs
Reward: Friend of Man (+20 fate)
Rank 2: Return to Rivendell
Rank 3: +75 percent chance to parry for a few seconds, 1hr cooldown
Name: Enmity of Drakes
Requirements: Kill lots of drakes
Reward: +1 percent damage to 1handed swords (dont know about 2handers)
Please be advised, even though you have 2 racial slots open early in game (like level 15 or 16) you cannot actually gain or be credited for work on a racial trait until lvl 20. Currently the trait ranks seem to have different levels you can obtain them at, and it doesn't seem to have a pattern to it, some races are earning rank 2-3 earlier than others.
If anyone notices when you start gaining a rank 2 or rank 3 please tell us. Also when posting include your character info: class, race, and the area you were killing in. There are also some higher level characters saying they cannot even get rank 1 in some traits, this "might" be due to where they are killing stuff at or the lvl mobs they are fighting, need more input on this.
Dwarves:
Name: Enmity of the Goblins
Requirements: Kill lots of Goblins
Reward: +20 fate
Rank 2: Recall to Thorins Hall
Rank 3: Hunker down (reduces incoming damage for a short time)
Name: Enmity of the Trolls
Requirements: Kill lots of trolls
Reward: Dwarf's Endurence, adds 35 vitality to fellowship for 10 seconds, 1hr cooldown
Name: Enmmity of the Dourhands
Requirements: Kill lots of Dourhand dwarves
Reward: Headbutt. Trait skill that does 15 common damage (goes up with level) with a 5s cooldown, no power cost
Rank 2: +5 percent to red and yellow conjunctions (guile and might)
Rank 3: +1 percent 1hand and 2hand axe damage
Name: Enmity of Orcs
Requirements: Kill lots of Orcs
Reward: rank 1?
Rank 2: Return to Thorins Hall
Hobbits:
Name: Enmity of the Spiders
Requirements: Kill lots of spiders
Reward: +20 might
Rank 2: Return to the Shire (broken)
Rank 3: Bonus to party hope (+1 bonus for 9 minutes, 1hr cooldown, can someone explain what hope does?)
Name: Enmity of goblins
Requirements: kill lots of goblins
Reward: Hobit Hiding (stealth mode, 30min cooldown)
Rank 2: Feign Snack (A feign death like move, need cooldown)
Name: Enmity of the Wolves
Requirements: Kill lots of wolves
Reward: A ranged attack using a stone (need cooldown, damage)
Men:
Name: Enmity of the Wargs
Requirements: Kill lots of wargs (NE of Esteldin at the Den, Ruins SE of forsaken Inn)
Reward: Man of the Fourth Age (+20 will)
Rank 2:Return to Bree
Rank 3: Bonus to fellowship moral (BROKEN)
Name: Enmity of the Dead
Requirements: Kill lots of Wights
Reward: Uppercut (need starting damage, cooldown, cost)
Rank 2: +5 percent conjunction heal and conjunction damage
Rank 3: +1 percent 1hand and 2hand sword damage
Elves:
Name: Enmity of the Goblins
Requirements: Kill lots of goblins
Reward: Slyvan Shadows (Enable stealth movement, 30 min cooldown)
Rank 2: 5percent increase on blue/green conjunction choices
Rank 3: +1 percent bow damage
Name: Enmity of the Orcs
Requirements: Kill lots of orcs
Reward: Friend of Man (+20 fate)
Rank 2: Return to Rivendell
Rank 3: +75 percent chance to parry for a few seconds, 1hr cooldown
Name: Enmity of Drakes
Requirements: Kill lots of drakes
Reward: +1 percent damage to 1handed swords (dont know about 2handers)