Turn 37 - A rest then onward 'Religious?' Soldiers

Zed

Rogue Chimp
Deciding here is as safe as any the group hunker down for the night. The door to the south, whilst it cannot be locked can be wedged shut with various pieces of debris.

A small fire is quickly started in the room, and soon the air is filled with a variety of smells as pieices of meat and cheeses are cooked and eaten.

The corridor to the east is rigged with a small trap, curtesy of Aceed and Bamoin and you are able to get a good nights rest with no interruptions.

CAligula burns off the remainder of his healing spells for the day healing the parties wounds.

[Clerics, Mages, Druid, Paladins - All regain spells. Kaers I know you wanted an update spell list - consider this the point to create one yourself ;-) PM and ill sort out your updated sheet as well over the next day or so.]

The morning - at least you think its morning, though you cannot be sure underground arives and you set to and ready yourself for the day ahead.

Aceed leads you out of the room, through the doorway to the south and back into the generator room. You follow the walkway round and head into the first southern corridor you find. After 10ft the passageway ends in a door. Listening at the door Aceed fails to pick up any sounds. Checking it over it also appears unlocked.

Actions?
 

Kegs

With the Benedictine monks.
Thak will follow the Rouge/Rouges into the room first to protect them and give them time if need be.
 

Zeus

Full Member
Jial goes along with the thieves, as quietly as he can, his bow pointed at the door as they approach.
 

Kaerwek

Full Member
Belwar lurks in his wolf form close to Caligula, and seems to have reservations about being close to the front line, probably due to the last nights encounter with Risach.

Belwar's emotions aren't very easy to discern due to the wolvish manners, but the few more observant and emphatic party members discern some sort of change in Belwar. He didn't have much appetite in the morning and seems quite absent-minded, and is clearly hostile towards the new paladin in the group.

Kaers
 

Aciiid

Full Member
Aceed will sneak through the door and checkout the room. If there's nasties in there making a hastey withdraw, otherwise will come back to get the others anyway.

[/ooc Elmer Fud says "Shhhh, we're huntin wabbits"]
 
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Chick

Cartwheel RIGHT
[ooc query: could any of the more magically talented party members rig up a argumented trap near the blue door / portal to alert if there are any more shenanigans wiht these Quaan / dark elves / Hags etc ?]
 

Zed

Rogue Chimp
[OOC possibly. A Wiz or Sorc could drop an alarm onto the door. No problems]

Any more posting actions before i unveil the 'doors secrets'?
 

Gottaa

Full Member
Dee turns to the others just before the door opens and whispers very quietly "You get the feeling it's going to be empty ?"
 

Kaerwek

Full Member
Belwar eyes Dee, and sniffs the air for any odd scents. (ooc: Yep, I'm actually using my ability Scent now, gimme gimme gimme info. :D)

Kaers
 

Zed

Rogue Chimp
Hmmm

Well your positive Thak is due his bath, his Biyearly Bath. Atak is not too far behind. Knok smells somewhat of a rose tree in the morning dew.

Other than that maybe a slight metallic twang in the air but nothing more.
 

Zeus

Full Member
(ooc: hmm... so i'm unsmellable? this could be handy :p i think we could do with the door opening soon :p)
 
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