xcom 2

Zeus

Full Member
well this is weird, why is no-one talking about it already?

i've enjoyed it a lot over the weekend, but i think i'll enjoy it even more once there's mods out to change some of it...

my desire for a slower paced version may just be a yearning for a Long War mod!
 

Zeus

Full Member
sooo... 3 things.
you still have all the time in the world to decide what to do each turn.
i've never actually had a problem with the time limit on a mission, its just encouraged me to be a bit more aggressive rather than wait for enemies to come to me. (and normally, its like 'shut down this transmitter by turn 8, and then have as long as you want to kill all the enemies/escape/etc')
there were mods released on day 1 to remove the timer. (though as i say, imo they're ok - they just mean you can't deal with every mission by having all but one of your squad overwatch, whilst you're final member goes forward 5 spaces)
 

Swither

Full Member
Hmm okay that is good info, thanks.

Might consider after all.

Like XCom:UO, crap at it world gone to crap in my game, lol.

Considered this as more of the same , but faster?
 

Aaelon

Max Rincewind(eq)Caramon(wow)
I have the first on both xbox and pc but could never hack playing them. I get to stressed with losing people. :)
 
Top