What's it like now it's released? Worth getting?
The further into the game I'm getting, the more I like it. Mechanics wise the first 20 levels and the first few dungeons are simple "This is how you tank / avoid AoE / heal / Hit targets / Perform combos" stuff which eventually gets very irritating. Especially due to the "Main Quest instances".
It's a very story driven MMO, but here is it's largest weakens as the story si pretty opaque, tends to ramble and drivel on and on and on about stuff without ever really seeming to go anywhere. Most of your a significant proportion of your XP will come from "main quest-line" related things from camps dotted around the countryside, and these eventally focus down to a single instance you need to complete before advancing. There is a cross-server "Duty Finder" that makes finding groups easier, but DPS classes can still be queued for up to an Hour to get anywhere. As a tank i don't queue though so it's swings and roundabouts.
Aside from that though, it's damn fun. The UI has a few quirks but it's far more polished, and fre flowing than anything published recently. In the mid 20's your class skilsl start to open out to give you more tactical choices during gameplay, and the ability to cross-class (albeit with quite a grind) gives optional additional skills you can use - eg my Marauder uses the Guardian AoE threat skill and some protection cooldowns to make it invulnerable.
Combat is very stylized, but feels fluid, beautifully animated and has decent sounds attached (bad sounds annoy me immensely). It's relatively cartoony, but it IS FF.
all in, it's a 'Rather Good' MMO with the potential to be excellent.
*IF* you can get in.
There is a huge maintenance tonight where they are allegedly adding more capacity, worlds, updating "stuff" etc as currently at primetime 7pm -> 11 you can be stuck unable to login for hours.