Sheleph
Full Member
Lady Helena Atrades is Human Paladin, who is committed to protecting the weak rather than just chasing evil. As a Human, she has chosen Paladin as her Favoured Class. She will progress as a Cleric at 5th level, then Prestige Class to Hospitaler for excellent combat progression but more importantly for Divine spell progression to aid the party with Cleric spells. Overall, she is a holy warrior following a benevolent deity, advocating aiding those in need, defending those who can't defend themselves, and eradicating evil.
An illustration of Lady Helena Atrades
Character Name : Lady Helena Atrades
Level : 4
Class : Paladin 2, Cleric 2
Race : Human
Gender : Female
Alignment : Lawful Good
Player : Sheleph [ created 31st January 2002 ]
Size : Medium
Height and weight :5� 8� and 126 lbs
Appearance : Slender, pale complexion
Hair and eyes : Long red hair, green eyes
Age : 17
Languages : Celestial, Common
Base Speed : 30 feet
Current Speed : 20 feet
Experience : [ ]
Experience Needed : 10 000
HP : 33
AC
Armour Class : 19 (26 with shield)
- flat footed : 18 (25 with shield)
- touch : 11
Initative : 1
Ability
STR : 18 (+4)
DEX : 12 (+1)
CON : 12 (+1)
INT : 10 (+0)
WIS : 16 (+3)
CHA : 14 (+2)
Saving Throws
Fortitude : 9 (2 Paladin, 1 Modifier, 6 Base)
Reflex : 3 (6) (2 Paladin, 1 Modifier, 3 Cover, 0 Base)
Will : 5 (2 Paladin, 3 Modifier, 0 Base)
Combat
Melee : 7 (4 Modifier, 3 Base)
Ranged : 4 (1 Modifier, 3 Base)
Weapon (Attack, Damage, Critical, Type)
Dagger 7 (1d4+4, 19-20/x2, P)
- thrown 4 (1d4+4, 19-20/x2, P)
Gauntlet 7 (1d3+4, x2, B)
Longsword 9 (1d8+5, 19-20/x2, S)
Warhammer 7 (1d8+4, x3, B)
Lance 7 (1d8+4, x3, P)
- does x2 damage if charging, has 10 ft Reach
Skills
Concentration : 8 (7 Ranks, 1 Modifier)
Handle Animal : 7 (5 Ranks, 2 Modifier)
Knowledge [religion] : 2 (2 Ranks, 0 Modifier)
Ride [horse] : 7 (6 Ranks, 1 Modifier)
Feats
Blind-Fight [ PH, pg 80 ]
Mounted Combat [ PH, pg 83 ]
Ride-By Attack [ PH, pg 84 ]
Weapon Focus (longsword) [ PH, pg 86 ]
Paladin Abilities
Detect Evil (Sp) : detect evil at will
Divine Grace (Ex) : add Cha modifier to Saving Throws
Lay on Hands (Sp) : cure 2 x Cha modifier in Hit Points each day
Divine Health (Ex) : immune to all disease
Aura of Courage (Ex) : immune to fear. Allies in 10 ft gain +4 morale bonus to Saving Throws vs fear (Su)
Smite Evil (Su) : add Cha modifier to attack, +2 damage, x1/day
Cleric Abilities
Turn undead : turn x3/day + Cha modifier, 60 ft, not in total cover, channel positive energy
Domains : Protection, War
- protective ward, resistance bonus of Cleric level, 1 hour, x1/day
- gain Weapon Focus feat
Spell DC : 10 + 3 (Modifier) + spell level
Spells per Day :
- level 0 : x4
- level 1 : x2 (+1 Wisdom, +1 Domain)
- spontaneously cast cure spells
Spells Chosen :
- level 0 : light, detect magic x2, purify food and drink
- level 1 : bless, invisibility to undead, protection from evil
- level 1 Domain : magic weapon
Loads
to 100 Light, to 200 Medium, to 300 Heavy
Equipment (Value, Weight)
Longsword +1 [ DMG pg 217 ], 2 315 GP, 4 lb
- +1 attack and damage, +1 attack in anti-magic, constantly sheds light in a 20 ft radius
Shield, Tower, [ PH pg 106, 132 ], 30 GP, 45 lb
- 3/4 cover has +7 to AC, +3 Reflex, check penalty -10
Shield, Large, Steel, [ PH pg 106 ], 20 GP, 15 lb
- +2 armour bonus to AC
Armour, Heavy, Full Plate , [ PH pg 105 ], 1 500 GP, 50 lb
- +8 amour bonus to AC, check penalty -6
Armour, Medium, MW Chainmail, [ PH pg 105 ], 300 GP, 40 lb
- +5 amour bonus to AC, check penalty -4, can sleep in it
Gauntlet, Locked, [ PH pg 106 ], x2, 16 GP, 0 lb
- +10 bonus to any roll vs disarm
Holy Symbol, [ PH pg 111 ], x2, 2 GP, 0.2 lb
MW Longsword [ PH pg 114 ], 315 GP, 4 lb
- +1 attack, +1 attack in anti-magic
Dagger, [ PH pg 100 ], x3, 6 GP, 3 lb
Warhammer, [ PH pg 104 ], 12 GP, 8 lb
Sack, [ PH pg 109 ], x2, 0.2 GP, 1 lb
Weight on character : 170.2 lb (medium load)
Warhorse, Heavy, [ PH pg 113, MM pg 197 ], 400 GP
- Large Animal
- Hit Dice : 4d8 + 12 (34 hp)
- Initiative : +1 (Dex)
- Speed : 50 ft (35 ft in barding)
- AC : 19 (-1 Size, +1 Dex, +4 Natural, +5 Armour)
- Attacks : 2 hooves +6 melee; bite +1 melee
- Damage : hoof 1d6+4; bite 1d4+2
- Face/Reach : 5 ft by 10 ft / 5 ft
- Special Qualities : Scent
- Saves : Fort +7, Ref +5, Will +2
- Abilities : Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
- Skills : Listen +7, Spot +7
- Organisation : Domesticated
- CR : 2
- Alignment : Neutral
- Load : light 300, medium 600, heavy 900, drag 4 500
Barding, Medium, Chainmail, [ PH pg 112 ], 600 GP, 80 lb
- +5 armour bonus to AC, Speed 35
Lance, Heavy, [ PH pg 101 ], 10 GP, 10 lb
- x2 damage if charging, 10 ft Reach
Bit & Bridle, [ PH pg 113 ], 2 GP, 1 lb
Saddle, Military, [ PH pg 113 ], 20 GP, 30 lb
- +2 Ride check to stay in saddle
Saddlebags, [ PH pg 113 ], 4 GP, 8 lb
Rations, Trail, [ PH pg 109 ], x3, 1.5 GP, 3 lb
Feed, [ PH pg 113 ], x2, 0.1 GP, 20 lb
Bedroll, [ PH pg 107 ], x2, 0.2 GP, 10 lb
Weight on horse : 163 lb (light load)
Weight on horse when riding : 163 + 126 Rider + 170.2 Rider's Equipment = 459.2 (medium load)
An illustration of Lady Helena Atrades
Character Name : Lady Helena Atrades
Level : 4
Class : Paladin 2, Cleric 2
Race : Human
Gender : Female
Alignment : Lawful Good
Player : Sheleph [ created 31st January 2002 ]
Size : Medium
Height and weight :5� 8� and 126 lbs
Appearance : Slender, pale complexion
Hair and eyes : Long red hair, green eyes
Age : 17
Languages : Celestial, Common
Base Speed : 30 feet
Current Speed : 20 feet
Experience : [ ]
Experience Needed : 10 000
HP : 33
AC
Armour Class : 19 (26 with shield)
- flat footed : 18 (25 with shield)
- touch : 11
Initative : 1
Ability
STR : 18 (+4)
DEX : 12 (+1)
CON : 12 (+1)
INT : 10 (+0)
WIS : 16 (+3)
CHA : 14 (+2)
Saving Throws
Fortitude : 9 (2 Paladin, 1 Modifier, 6 Base)
Reflex : 3 (6) (2 Paladin, 1 Modifier, 3 Cover, 0 Base)
Will : 5 (2 Paladin, 3 Modifier, 0 Base)
Combat
Melee : 7 (4 Modifier, 3 Base)
Ranged : 4 (1 Modifier, 3 Base)
Weapon (Attack, Damage, Critical, Type)
Dagger 7 (1d4+4, 19-20/x2, P)
- thrown 4 (1d4+4, 19-20/x2, P)
Gauntlet 7 (1d3+4, x2, B)
Longsword 9 (1d8+5, 19-20/x2, S)
Warhammer 7 (1d8+4, x3, B)
Lance 7 (1d8+4, x3, P)
- does x2 damage if charging, has 10 ft Reach
Skills
Concentration : 8 (7 Ranks, 1 Modifier)
Handle Animal : 7 (5 Ranks, 2 Modifier)
Knowledge [religion] : 2 (2 Ranks, 0 Modifier)
Ride [horse] : 7 (6 Ranks, 1 Modifier)
Feats
Blind-Fight [ PH, pg 80 ]
Mounted Combat [ PH, pg 83 ]
Ride-By Attack [ PH, pg 84 ]
Weapon Focus (longsword) [ PH, pg 86 ]
Paladin Abilities
Detect Evil (Sp) : detect evil at will
Divine Grace (Ex) : add Cha modifier to Saving Throws
Lay on Hands (Sp) : cure 2 x Cha modifier in Hit Points each day
Divine Health (Ex) : immune to all disease
Aura of Courage (Ex) : immune to fear. Allies in 10 ft gain +4 morale bonus to Saving Throws vs fear (Su)
Smite Evil (Su) : add Cha modifier to attack, +2 damage, x1/day
Cleric Abilities
Turn undead : turn x3/day + Cha modifier, 60 ft, not in total cover, channel positive energy
Domains : Protection, War
- protective ward, resistance bonus of Cleric level, 1 hour, x1/day
- gain Weapon Focus feat
Spell DC : 10 + 3 (Modifier) + spell level
Spells per Day :
- level 0 : x4
- level 1 : x2 (+1 Wisdom, +1 Domain)
- spontaneously cast cure spells
Spells Chosen :
- level 0 : light, detect magic x2, purify food and drink
- level 1 : bless, invisibility to undead, protection from evil
- level 1 Domain : magic weapon
Loads
to 100 Light, to 200 Medium, to 300 Heavy
Equipment (Value, Weight)
Longsword +1 [ DMG pg 217 ], 2 315 GP, 4 lb
- +1 attack and damage, +1 attack in anti-magic, constantly sheds light in a 20 ft radius
Shield, Tower, [ PH pg 106, 132 ], 30 GP, 45 lb
- 3/4 cover has +7 to AC, +3 Reflex, check penalty -10
Shield, Large, Steel, [ PH pg 106 ], 20 GP, 15 lb
- +2 armour bonus to AC
Armour, Heavy, Full Plate , [ PH pg 105 ], 1 500 GP, 50 lb
- +8 amour bonus to AC, check penalty -6
Armour, Medium, MW Chainmail, [ PH pg 105 ], 300 GP, 40 lb
- +5 amour bonus to AC, check penalty -4, can sleep in it
Gauntlet, Locked, [ PH pg 106 ], x2, 16 GP, 0 lb
- +10 bonus to any roll vs disarm
Holy Symbol, [ PH pg 111 ], x2, 2 GP, 0.2 lb
MW Longsword [ PH pg 114 ], 315 GP, 4 lb
- +1 attack, +1 attack in anti-magic
Dagger, [ PH pg 100 ], x3, 6 GP, 3 lb
Warhammer, [ PH pg 104 ], 12 GP, 8 lb
Sack, [ PH pg 109 ], x2, 0.2 GP, 1 lb
Weight on character : 170.2 lb (medium load)
Warhorse, Heavy, [ PH pg 113, MM pg 197 ], 400 GP
- Large Animal
- Hit Dice : 4d8 + 12 (34 hp)
- Initiative : +1 (Dex)
- Speed : 50 ft (35 ft in barding)
- AC : 19 (-1 Size, +1 Dex, +4 Natural, +5 Armour)
- Attacks : 2 hooves +6 melee; bite +1 melee
- Damage : hoof 1d6+4; bite 1d4+2
- Face/Reach : 5 ft by 10 ft / 5 ft
- Special Qualities : Scent
- Saves : Fort +7, Ref +5, Will +2
- Abilities : Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
- Skills : Listen +7, Spot +7
- Organisation : Domesticated
- CR : 2
- Alignment : Neutral
- Load : light 300, medium 600, heavy 900, drag 4 500
Barding, Medium, Chainmail, [ PH pg 112 ], 600 GP, 80 lb
- +5 armour bonus to AC, Speed 35
Lance, Heavy, [ PH pg 101 ], 10 GP, 10 lb
- x2 damage if charging, 10 ft Reach
Bit & Bridle, [ PH pg 113 ], 2 GP, 1 lb
Saddle, Military, [ PH pg 113 ], 20 GP, 30 lb
- +2 Ride check to stay in saddle
Saddlebags, [ PH pg 113 ], 4 GP, 8 lb
Rations, Trail, [ PH pg 109 ], x3, 1.5 GP, 3 lb
Feed, [ PH pg 113 ], x2, 0.1 GP, 20 lb
Bedroll, [ PH pg 107 ], x2, 0.2 GP, 10 lb
Weight on horse : 163 lb (light load)
Weight on horse when riding : 163 + 126 Rider + 170.2 Rider's Equipment = 459.2 (medium load)
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