Zeus
Full Member
didnt see a thread on this, so thought i'd start one
my views on mass effect (having nearly finished it), are that its good fun, but has a few problems.
one is the inventory system, which is most disapointing, and related to this is the loot generation system - which is random (for about 10 hours or so in the middle of the game, one of my characters didnt get a single armour upgrade, for example. everyone else upgraded several times, but she didnt get anything).
The combat is generally a bit easy in my opinion. I think this is because the AI isn't great, and the enemies arnt tough enough to make up for it. so in general trash fights you tear them apart. even the 2 teammates with me (despite not having any 'combat' type talents between them) are quite capable of tearing through most of the enemies without any assistance from me - and without using cover or tactics most of the time either. i'll play it on a higher difficulty setting next and see if that remedies this problem.
edit: having just finished the game, it unlocks Hardcore, which has the description "most enemies scaled up based on the player's level" - so i'm guessing that should solve it
There's also a slight issue that some of the side quests arn't well explained in the in-game dialogue, and you have to look through the journal to find out details such as where you're meant to go. not a major thing, i guess i'm just used to games that spell it out in the dialogue, and treat the journal as a reminder in case you forget.
However, those few problems aside, i think its great.
The storyline is well done in general, and its nice that they've setup a completely new universe for it rather than using an existing one, since it lets them do whatever they want.
the combat, except for being too easy, is nicely done - with a variety of upgradeable weapons that are useful in different situations. the different character classes all have uses too (for example, the asari scientist i have with me, despite being unable to use assault rifles and such, can do a nice job of turning a fight around by disabling and/or killing enemies using her weird abilities)
the characters are all interesting, with their own backstories and sidequests going on - whether its the krogan merc that would like to find a cure for the genetic plague thats killing his race, or the scientist that just wants to find out more about the ancient races who's ruins your fighting through.
the way they do achievements is cool too - they actually affect gameplay, rather than just getting you gamer points. for example, for getting 150 assault rifle kills, i've unlocked assault rifles for all my characters, even ones that couldnt usually use assault rifles.
my views on mass effect (having nearly finished it), are that its good fun, but has a few problems.
one is the inventory system, which is most disapointing, and related to this is the loot generation system - which is random (for about 10 hours or so in the middle of the game, one of my characters didnt get a single armour upgrade, for example. everyone else upgraded several times, but she didnt get anything).
The combat is generally a bit easy in my opinion. I think this is because the AI isn't great, and the enemies arnt tough enough to make up for it. so in general trash fights you tear them apart. even the 2 teammates with me (despite not having any 'combat' type talents between them) are quite capable of tearing through most of the enemies without any assistance from me - and without using cover or tactics most of the time either. i'll play it on a higher difficulty setting next and see if that remedies this problem.
edit: having just finished the game, it unlocks Hardcore, which has the description "most enemies scaled up based on the player's level" - so i'm guessing that should solve it
There's also a slight issue that some of the side quests arn't well explained in the in-game dialogue, and you have to look through the journal to find out details such as where you're meant to go. not a major thing, i guess i'm just used to games that spell it out in the dialogue, and treat the journal as a reminder in case you forget.
However, those few problems aside, i think its great.
The storyline is well done in general, and its nice that they've setup a completely new universe for it rather than using an existing one, since it lets them do whatever they want.
the combat, except for being too easy, is nicely done - with a variety of upgradeable weapons that are useful in different situations. the different character classes all have uses too (for example, the asari scientist i have with me, despite being unable to use assault rifles and such, can do a nice job of turning a fight around by disabling and/or killing enemies using her weird abilities)
the characters are all interesting, with their own backstories and sidequests going on - whether its the krogan merc that would like to find a cure for the genetic plague thats killing his race, or the scientist that just wants to find out more about the ancient races who's ruins your fighting through.
the way they do achievements is cool too - they actually affect gameplay, rather than just getting you gamer points. for example, for getting 150 assault rifle kills, i've unlocked assault rifles for all my characters, even ones that couldnt usually use assault rifles.
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