A thread to discuss the popular US TV show starring Tony Shalhoub.
Hoping to see some serious variation in viable builds, let's see how different folks are playing. I am currently in a2 nightmare running the following build (I'm currently sticking to the blizzard simple mode skill types but have no issue running 2 of one type):
http://us.battle.net/d3/en/calculator/monk#WZgdTh!Yde!ZZaZba
General vibe is a bruising slow/stun setup with closers & an oh shit button or two. Single target focus, but a decent set of cc abilities to allow me to stay in packs. I'm finding this really solid vs single boss mobs and 'steady' vs packs, though I imagine there's some serious damage one can dish out with an AE setup (If someone is running one, I'd love to hear about it). Similarly, I'm playing solo, if anyone is running a party-oriented setup I'd be keen to find out more.
Crippling wave - makes satisfying noises, been toying with the spirit regen (rising tide) since hitting 36, but mostly running concussion, the mitigation seems strong (but given I'm too chicken to change up and try other things who knows).
Lashing Tail Kick - 'Oh shit' button 1. Occasionally I use this as a spirit dump when corner trapping mobs. Mostly I use it to reset the battlefield, set it up the way I want it, or clear a path to some annoying giggling dude who is summoning crap from halfway across the screen. Given I am using it in this fashion, I've runed it with increased KB & slow.
Serenity - Early on I was using this to just sit in mobs and destroy everything. INVINCIBLLOLOLOLOL style. Now as stuff has got more 'refined' I am more selective. Good guaranteed spirit generation every 20 seconds, good ability 'dodge' for boss mobs and packs (I enjoy saying 'fu freeze' by hitting this just before the balls explode). Running with heal because I'm also a giant wuss.
Dashing strike - Mostly a closer on ranged annoyances, also occasionally an escape. Have been running this with the stun (works well in my wizard duo to peel mobs from him), but also ran it with the speed boost for a while as that allows me to chase mobs that really don't like being closed. I've actually found during long fights (most of the events) using this as a spirit dump keeps a really abusive stunlock, as a result I've got a couple of 'do x before y happens' achievements.
Seven Sided Strike - Dude, it just looks cool. Recently moved to the stun, but have been running this with teleport for the gap closing 'fu damage' that every comedy-drama detective needs in life. The stun gives me a lot of extra security during those hairy hero packs, too.
Mantra of Evasion - Armor and dodge, not really looked beyond it yet.
Transcendence/Guardians Path/Pacifism - Enjoying transcendence for keeping me in fights. Guardian's Path for more bruising, pacifism because I got screwed hard late in act4 with stuns & it's nice not to die when you're helpless.
Open to critique/suggestions, though mostly I think it's best to just discuss what you're enjoying and how you're playing it. I'm interested in speed-focussed spirit dumping builds, AE builds, heavy protection builds etc. What you got?
Hoping to see some serious variation in viable builds, let's see how different folks are playing. I am currently in a2 nightmare running the following build (I'm currently sticking to the blizzard simple mode skill types but have no issue running 2 of one type):
http://us.battle.net/d3/en/calculator/monk#WZgdTh!Yde!ZZaZba
General vibe is a bruising slow/stun setup with closers & an oh shit button or two. Single target focus, but a decent set of cc abilities to allow me to stay in packs. I'm finding this really solid vs single boss mobs and 'steady' vs packs, though I imagine there's some serious damage one can dish out with an AE setup (If someone is running one, I'd love to hear about it). Similarly, I'm playing solo, if anyone is running a party-oriented setup I'd be keen to find out more.
Crippling wave - makes satisfying noises, been toying with the spirit regen (rising tide) since hitting 36, but mostly running concussion, the mitigation seems strong (but given I'm too chicken to change up and try other things who knows).
Lashing Tail Kick - 'Oh shit' button 1. Occasionally I use this as a spirit dump when corner trapping mobs. Mostly I use it to reset the battlefield, set it up the way I want it, or clear a path to some annoying giggling dude who is summoning crap from halfway across the screen. Given I am using it in this fashion, I've runed it with increased KB & slow.
Serenity - Early on I was using this to just sit in mobs and destroy everything. INVINCIBLLOLOLOLOL style. Now as stuff has got more 'refined' I am more selective. Good guaranteed spirit generation every 20 seconds, good ability 'dodge' for boss mobs and packs (I enjoy saying 'fu freeze' by hitting this just before the balls explode). Running with heal because I'm also a giant wuss.
Dashing strike - Mostly a closer on ranged annoyances, also occasionally an escape. Have been running this with the stun (works well in my wizard duo to peel mobs from him), but also ran it with the speed boost for a while as that allows me to chase mobs that really don't like being closed. I've actually found during long fights (most of the events) using this as a spirit dump keeps a really abusive stunlock, as a result I've got a couple of 'do x before y happens' achievements.
Seven Sided Strike - Dude, it just looks cool. Recently moved to the stun, but have been running this with teleport for the gap closing 'fu damage' that every comedy-drama detective needs in life. The stun gives me a lot of extra security during those hairy hero packs, too.
Mantra of Evasion - Armor and dodge, not really looked beyond it yet.
Transcendence/Guardians Path/Pacifism - Enjoying transcendence for keeping me in fights. Guardian's Path for more bruising, pacifism because I got screwed hard late in act4 with stuns & it's nice not to die when you're helpless.
Open to critique/suggestions, though mostly I think it's best to just discuss what you're enjoying and how you're playing it. I'm interested in speed-focussed spirit dumping builds, AE builds, heavy protection builds etc. What you got?