Morrowind Advice centre :)

Guy

Piper/Leonaedas
Ok folks I've now got this little gem in my hands and just wondering if there's any advice as to starting characters you can give. I tend to play nimble archers who have a little melee and 'natural' magiks like heals and animal control type thingies. I s'pose that means either the wood elf or dark elf, but has anyone got any other ideas?
 

Darkmoor Dragon

Guarding the hatchlings
seriously - i don't like it and really don't rate it at all... there's no combat dynamics in it so pffft to that.

now if only i had MTW (So i had to go order JK2 to keep me sane, which arrives tomorrow thank god)
 

Zed

Rogue Chimp
Oddly my one gripe with Morrowind is:

ITS TOO FECKING BIG! as a level 3 char running around (er Nivec? vicen? Big city thingy near tol where you start. Im struggling to find things to actually kill ... Quests to do etc..

For instance I have one from the mages guild - find out whats happened to the dwarves? Well the little buggers must be either unpopular or a bunch of billy no mates cos no one will talk to me about them. Maybe they have bad body odour or sommat.

Im actually bewildered as to what to do away from the main quest to gain levels....

But i like it betterthan no 2 which spawned those god awfull samey dungeons every quest you had to do...

Advice on character class - erm im player a Dark Elf Spellsword with an inclination for missile attacks even though missile isnt even a minor skill..

Combat naff - it is a little but at least I cant go make a cup of tea while in the middle of battle and come back to find myself alive, fully healed and running across the world following aggy
 

Kelger

Sexy?
lol.

dart asked about making custom classes in the other thread, I put in my 2p there, but other than that I just think of a concept for a character then choose the skills I think are most appropriate.

Gaining levels is based on your skills so you can more or less play your class 'as it is ment to be' and your skills will increase. If you're a warrior kill stuff, thief steal stuff. If you need a little boost a little pleving of skills can't hurt though :D

If you're a warrior with low armor skills let an enemy hit you a lot before you kill it, works with low enemies if your armor is bad. each time they hit you your armor skills will get closer to a raise.

If you're a thief find an npc who doesn't move much, get behind them and sneak toward them from a distance, when you come out of stealth back off and repeat.

Most of the standard classes I've seen have some redundant skills. Warrior has multiple armor and weapon skills taking up primary and secondary slots. imo this hinders you, as you could have other skills which are more useful and also since you can only really use one weapon type at a time and increase in skill in it it means slower leveling.
 

Git

Your opinion is worthless....
well got to lvl 16 today and tbh the game has a real problem with large fights..

as today a grand total of 10 times i crashed to desktop bigtime..

not only that but this thing sucks more resources that friggin DAoC does..

the zoning and constant loading exterior is a ****ing joke..

i was having fun but tbh i feel it has some major bugs and glitches and as DD said combat is a bit pants tbh.

yes buy it play it but i really cant see me doing much more for fear everytime imi having a decent hard fight chances ill lose 10-1 before i finally defeat the 4 mobs the game will decided to boot me out completely this is a joke imho..

as for zed erm well i started coming of the ship as a prisoner mate never in Vivec city but i do know that place like the back of me hand now :/

this game reminds me of EQ single player cause im finding it has things popping up i friggin hated..

as for my character im a knight and i dont just fight i use magic and i thieve lots with my wubbly lockpick and probe :p
 

Kelger

Sexy?
imo the fighting system and whatnot are really integral parts of the game. They're functional. The main attraction of the game imo is being able to do practically anything I want to.
 

Guy

Piper/Leonaedas
First impressions are pretty good, tho definitely has some faults. the loading sections are a fecking pain in the bum and the graphics are a little chuggy even on a GeForce3, 1GHz @ 1024x768, but on the plus side, the water looks unbelievably good :) best i've seen in any game in fact.

i'm not normally so eager to explore freeform games, but in this case, i think i'm going to make an exception.

i've got a standard dark elf archer class and he seems to work pretty well for me.
 

Treebeard

Ranger of the North
Had no crashing or frame rate problems so it must be your chimpy PC's. ;)

I've found the combat quite entertaining. Swapping in spells to cast mid fight to heal or buff/debuff keeps me on my toes. Of course if you go melee only then I'm sure its not as interesting. Add archery to this and I think the combat system is as good as any first person RPG.

As Kelger said the main part of the game is the freedom, exploration and no holds barred character advancement. I've been getting into Enchanting and Spellmaking and I'm stunned at what you can do, its just fooking amazing. I can't see me getting bored of this for a long time.

As to characters. You really need at least one skill in the primary or secondary set that effects each of the stats. Yes you can go pure melee or magic but you'll find yourself wishing you had this spell or that at some point. Like Kelger said a lot of the pre-made templates have multiples of skills you may never use.

I think this is as close to my temp as far as I can remember:

Primary:

Long Blade ( The best Deadric weapons are long blades)

Light Armour ( Medium seems the weakest and heavy kills the fatigue, a full set of glass armour and you are laughing)

Block (Took a while but now I'm blocking an awful lot, saved my bacon many time)

Restoration (Heals and cures, some of those poisons and disease are nasty)

Athletics ( Can out run and out swim anything, almost)

Secondary:

Heavy Armour ( I only have this to raise End as only this, Spear and Medium Armour raises End. I wore heavy until I had my End where I wanted it then swapped to light)

Acrobatics

Mysticism (Mark and Recall so I can gate about a bit to cut down on traveling)

Alteration (All the utility spells, levitate, water breathing, unlock etc etc, very useful, to me anyway. You can get most of these effects in potion form but its nice to have the spells always when you need them)

Marksmanship (My character will be a bowman ultimately, great for pulling and some of those magic arrows are awesome)

Zed, don't start in Vivec, its a nightmare there. Go to Balmora and do quests for the fighter and mage guilds there. They should have enough to see you gain a few levels. Basically when you are wandering around fight anything you see and enter any dungeon you come across. It might be best you starting again and creating your own template. Your attack skill and other main skills need to be in the primary or secondary slots as they go up quicker here.
 

Zed

Rogue Chimp
cheers Tree...

I think ill start again and create a Darf elf spell sword of my own as i love destruction:


Primary: Long blade, light armour, Destruction
Sec: Marksman, athletics, restoration

And then ill see what else i have free as id like some more armour, and spell casting stuff in there too as well as security/sneak.

Then ill do the stuff at the start town and head over to Balmora. Was trying toavoid the place as i didnt want to get into the plot to start with, too much else to do i fear....

And the guild quests i got from the guilds in Vivec seem nigh on impossible for me to complete at my level after reading around on some of the sites. ....

So 4th time lucky I feel :)
 

Git

Your opinion is worthless....
ive got Mark and Recall soon as i saw em i got em :p

as for my system its brand new

p4 1.7

500mb DDR

radeon 7500 64mb

player 5.1 sound card

all in all a decent Pc :)

it only crashes on large scale lots of pots spells and me beating crap out of 4 mob fights:/
 

Treebeard

Ranger of the North
Zed remember that only Heavy Armour, Spear and Medium Armour raise Endurance. Your hit point gain per level is 10% of your Endurance so the difference between 50 End and 80 or 90 End over 20 levels or so makes a big difference HP wise. Try to find a way to raise End if you can.
 

Git

Your opinion is worthless....
question for jett..

that sword you mentioned is on top of the war4drobe in the guard tower in balmaron but there is a guard right by it i killed him once but 17k bouty is a tad expensive :p

any other way to get it ?
 
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