Zed
Rogue Chimp
[OOC catching up sorry for the delay. Been a little busy since i got back from my few days away. Off to brussels tonight so i might not get a lot of chance to reply before saturday]
[OOC 2 - Dart name the character yourself. Im assuming an Elvern Ranger using Missile combat style]
[OOC 3 - ill try and answer any further PMs that are outstanding. Dont think you need to choose spell school raving thats pretty much for a wizard. I thought it would be better for you to be a sorceror which gives you a limited spell range but more options for casting]
[Group 1=]
Spotting the approaching guards Bamoin pats the womans arm and then dissapears into the growing crowd while keeping his eye on the others in the group. His hand strays to the 3 pouches he 'aquired'. Absently he empties each into his hands and pours over the mixed coins he finds (not much 4 gps. 30sp. 60cp)
The guards push through the crowds and split as they approach the group. 2 head towards the half orc while the others come towards Siggi and the others crowded around the wounded and burnt guardswoman.
"What is going on here?" the lead guardsman demands
Before you can answer the woman raises her hand weakly, "seargant these good folk assisted the town of Ptolus. They came to my aid and help quell the fires burning the half orc. "
The sargeant looked at the group and sneered a little, "Very well captain, I will not press further. We shall assist you to the infirmary and take the prisoner in for interrogation when he awakens."
As the militia help the woman rise she turns to Siggi. "Thank you my good lady. If you should find yourself in the Griffin tonight I believe drinks will be awaiting."
With that you watch as the guards drag the half orc away and carry the captain with care back through the crowds.
It is at that point you realise that Knok and Arak are missing.
Belwar smiles at you and whispers something to his ever present wolf. It yaps and then sniffs. With a little growl of pleasure it bounds down the road towards in the direction of Knok.
You quickly follow behind Belwar heading along the main street and after about 100 yards see a strange sight. Knok is gesturing at a floating woman whilst Arak is waving a rope in her direction. She seems to be floating upwards slowly and even from 100ft away you can hear her shrieking about demons and death.
[GRoup 2]
The womans grip begins to loosen on the cart. Hunting around for a rope Arak spies one on a cart nearby. He grabs it and then rushes towards the woman who is slowly loosing her grip from the carts handle.
[Knok is not high enough caster level to cast dispel magic. However Arak is. Ill spend some time this week putting a sheet together that explains what everyone can ./ cannot do]
Knok realising his magic skills are limited in this situation rushes to the cart to hold the woman in place whilst arak ties the rope around her arm. Suddenly she looses her grip and floats upwards again some 5 ft. Knok stretches and keep hold, the look of fear in the womans eyes motivating him to try harder.
[Spot checks for Arak / Knok .... ]
Arak is momentarily distracted by a strange robed figure strolling around a corner in the street ahead, maybe some 75 yards away and moving towards the main river crossing road. .. he feels a tug and is pulled back to reality.
'Grab this' he shouts to Knok handing over the rope. Then quickly he steps back and begins to cast a spell [Dispel Magic] knok suddenly realises something.
"Wait, if you dispel the magic she migh fall and hurt herself. We should just pull her down. Hold her, sit on her or something, maybe the effect [Spellcraft check - success] which seems like some kind of levitation will wear off?
Behind you hear the shouts of your friends as they run towards you. Grabbing the rope you both pull the woman down and Arak almost sits on her to keep her on the floor. Again around you a crowd has formed and all is quiet as they hold their breath wondering what you will do next...
Knok looks around and with a gesture casts detect magic. The trail - somewhat stronger this time continues onwards as far as the spells range goes (60ft)
[Actions - the group are now together. Just so we know:
1. Belwar - Druid Gnome - played by Kearwek
2. ??? - Elf Ranger - Played by Dart
3. Knok - Elf Fighter / Sorceror - Played by Raving
4. Caligula - Drunk human Cleric - Played by Piper
5. Arak - Half orc Wizard / Fighter - Played by Entropy
6. Siggi - Human barbarian woman played by Cullhaven
7. Bamoin - half elf Rogue - Played by Medivac
8. Thak - Half orc Barbarian - played by Kegs
So there are 8 of you in the group Should survive a little bit then... ]
[OOC 2 - Dart name the character yourself. Im assuming an Elvern Ranger using Missile combat style]
[OOC 3 - ill try and answer any further PMs that are outstanding. Dont think you need to choose spell school raving thats pretty much for a wizard. I thought it would be better for you to be a sorceror which gives you a limited spell range but more options for casting]
[Group 1=]
Spotting the approaching guards Bamoin pats the womans arm and then dissapears into the growing crowd while keeping his eye on the others in the group. His hand strays to the 3 pouches he 'aquired'. Absently he empties each into his hands and pours over the mixed coins he finds (not much 4 gps. 30sp. 60cp)
The guards push through the crowds and split as they approach the group. 2 head towards the half orc while the others come towards Siggi and the others crowded around the wounded and burnt guardswoman.
"What is going on here?" the lead guardsman demands
Before you can answer the woman raises her hand weakly, "seargant these good folk assisted the town of Ptolus. They came to my aid and help quell the fires burning the half orc. "
The sargeant looked at the group and sneered a little, "Very well captain, I will not press further. We shall assist you to the infirmary and take the prisoner in for interrogation when he awakens."
As the militia help the woman rise she turns to Siggi. "Thank you my good lady. If you should find yourself in the Griffin tonight I believe drinks will be awaiting."
With that you watch as the guards drag the half orc away and carry the captain with care back through the crowds.
It is at that point you realise that Knok and Arak are missing.
Belwar smiles at you and whispers something to his ever present wolf. It yaps and then sniffs. With a little growl of pleasure it bounds down the road towards in the direction of Knok.
You quickly follow behind Belwar heading along the main street and after about 100 yards see a strange sight. Knok is gesturing at a floating woman whilst Arak is waving a rope in her direction. She seems to be floating upwards slowly and even from 100ft away you can hear her shrieking about demons and death.
[GRoup 2]
The womans grip begins to loosen on the cart. Hunting around for a rope Arak spies one on a cart nearby. He grabs it and then rushes towards the woman who is slowly loosing her grip from the carts handle.
[Knok is not high enough caster level to cast dispel magic. However Arak is. Ill spend some time this week putting a sheet together that explains what everyone can ./ cannot do]
Knok realising his magic skills are limited in this situation rushes to the cart to hold the woman in place whilst arak ties the rope around her arm. Suddenly she looses her grip and floats upwards again some 5 ft. Knok stretches and keep hold, the look of fear in the womans eyes motivating him to try harder.
[Spot checks for Arak / Knok .... ]
Arak is momentarily distracted by a strange robed figure strolling around a corner in the street ahead, maybe some 75 yards away and moving towards the main river crossing road. .. he feels a tug and is pulled back to reality.
'Grab this' he shouts to Knok handing over the rope. Then quickly he steps back and begins to cast a spell [Dispel Magic] knok suddenly realises something.
"Wait, if you dispel the magic she migh fall and hurt herself. We should just pull her down. Hold her, sit on her or something, maybe the effect [Spellcraft check - success] which seems like some kind of levitation will wear off?
Behind you hear the shouts of your friends as they run towards you. Grabbing the rope you both pull the woman down and Arak almost sits on her to keep her on the floor. Again around you a crowd has formed and all is quiet as they hold their breath wondering what you will do next...
Knok looks around and with a gesture casts detect magic. The trail - somewhat stronger this time continues onwards as far as the spells range goes (60ft)
[Actions - the group are now together. Just so we know:
1. Belwar - Druid Gnome - played by Kearwek
2. ??? - Elf Ranger - Played by Dart
3. Knok - Elf Fighter / Sorceror - Played by Raving
4. Caligula - Drunk human Cleric - Played by Piper
5. Arak - Half orc Wizard / Fighter - Played by Entropy
6. Siggi - Human barbarian woman played by Cullhaven
7. Bamoin - half elf Rogue - Played by Medivac
8. Thak - Half orc Barbarian - played by Kegs
So there are 8 of you in the group Should survive a little bit then... ]