Ahh fair dues.
Yes that would be an issue. Mind you i still think i have a chance. With that on the cards at most ill be handing you 2 wounds*. But certainly its going to scare the crap out of me and its a win/win for you, even if it doesnt last, its a huge cheap fire magnet.
* From the Crisis suits. The Kroot never appear on the battlefield at the start of the game, its my only reliable melee unit so i infiltrate them to counter charge any of Gottaas ork units that get into my lines.
My current Tau army is as follows.
1000 Pts - Tau Empire Roster
HQ: Commander Shas'el (1#, 86 pts)
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1 Commander Shas'el @ 86 pts ((C:TE, pg. 32); Acute Senses; Deep Strike; Independent Character; Unit Type: Jump Infantry (Jet Packs); Flamer; Hard-wired Multi-tracker; Hard-wired Target Lock; Missile Pod; Targeting Array)
Elite: Crisis Battlesuit (1#, 43 pts)
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1 Crisis Battlesuit @ 43 pts ((C:TE, pg. 34); Acute Senses; Deep Strike; Unit Type: Jump Infantry (Jet Packs); Missile Pod; Twin Linked Flamer)
Troops: Fire Warrior (7#, 185 pts)
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6 Fire Warrior @ 185 pts ((C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle x6)
. . . .
1 Devilfish ((C:TE, pg. 36); Unit Type: Vehicle (Tank, Skimmer); Burst Cannon; Smart Missile System; Transport Capacity: 12 models; Transport; Disruption Pod; Flechette Discharger; Landing Gear; Multi-Tracker)
Troops: Fire Warrior (7#, 185 pts)
. .
6 Fire Warrior @ 185 pts ((C:TE, pg. 36); Unit Type: Infantry; Pulse Rifle x6)
. . . .
1 Devilfish ((C:TE, pg. 36); Unit Type: Vehicle (Tank, Skimmer); Burst Cannon; Smart Missile System; Transport Capacity: 12 models; Transport; Disruption Pod; Flechette Discharger; Landing Gear; Multi-Tracker)
Heavy Support: Hammerhead Gunship (1#, 180 pts)
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1 Hammerhead Gunship @ 180 pts ((C:TE, pg. 41); Unit Type: Vehicle (Tank, Skimmer); Railgun; Two Burst Cannons; Targeting Array; Disruption Pod; Flechette Discharger; Landing Gear; Multi-Tracker; Target Lock)
Heavy Support: Hammerhead Gunship (1#, 180 pts)
. .
1 Hammerhead Gunship @ 180 pts ((C:TE, pg. 41); Unit Type: Vehicle (Tank, Skimmer); Railgun; Two Burst Cannons; Targeting Array; Disruption Pod; Flechette Discharger; Landing Gear; Multi-Tracker; Target Lock)
Troops: Kroot Carnivore Squad (10#, 70 pts)
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10 Kroot Carnivore Squad @ 70 pts ((C:TE, pg. 37); Infiltrate; Unit Type: Infantry; Kroot Rifle x10)
Troops: Kroot Carnivore Squad (10#, 70 pts)
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10 Kroot Carnivore Squad @ 70 pts ((C:TE, pg. 37); Infiltrate; Unit Type: Infantry; Kroot Rifle x10)
Validation Report:
c-1. File Version: 1.09a For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission; 1. Enclaves: Tau Empire
Roster satisfies all enforced validation rules
Total Roster Cost: 999
Created with Army Builder� - Try it for free at
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Mind you this is aimed against Gottaas Orks. His hoards are band enough, i think it would probally fare badly against your army overall....still rate my chances vs the Doom though