Call of Cthulhu game?

Cadfiel

Not grumpy
Sadly id have a better chance of following an US 1920's campaign but happy to do either. Modern settings are just bleah for cthulhu IMHO. Weapons arnt usually an issue as prior experience has shown:

1, Even both barrels of the shotgun wont help for 99% of what you need to kill
2, If you do need a shotgun, youve messed up very very badly already
3, The shotgun always, and i mean ALWAYS ends up in the hands of the person with the lowest SAN.
4, If you find yourself in the postion of needing a gun, a small .38 revolver is much easier to conceal and ive yet to be asked to roll to hit when trying to blow my own brains out, plus allows for much easier identification when your relatives come to identify the body/continue the adventure :)

Id like to play a French Academic, Jacques Lecat, Lecturer of ancient history and languages (hoping for tenure soon). Not your typical academic, Early thirties, definitely not yout standard stuffy old codger. If you want me to send you a tell of what i have in mind say, otherwise ill post a more complete description later
 
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Brutus

Hairier than thou
Whereabouts Z? I was thinking of playing a 30 something ex military chap, its so much more fun wehn the sh1t hits the fan that way! So much less rationalisation ;)
 

Sorontar

Full Member
Hmm was thinking originally of UK based character but just spotted US based.

Gonna aim for a Detective with links to Freemason kinda group if possible but I'll get rules first.
 

Zeus

Full Member
the games i've played we always end up using guns and explosives - our GM knows our tastes :p
hunting werewolves with shotguns was fun. well, i say shotgunS, - just the one shotgun really, the rest of us had to fend for ourselves :p incidently, youd be surprised at the damage you can do (both to yourself and your enemy) but blasting a hole into a werewolf with a point blank shotgun round, and then shoving a grenade on a 5second timer into the hole before it heals.... :D
 

Gottaa

Full Member
Just the minor problem with finding the grenade, pulling the pin and putting it in the hole before you go insane :)

When I played last it was much more about simply surviving and not going insane, and like most people it seems the first person to go insane is always the one with the weapon :/
 

Cuthrose

f00l Mebmer
1920 in america sounds fine....i am thinking of a mid 20's accountant that loop in with a illegal liqure gang...
 

Bertyr

Full Member
Thanks, makes reading this thread much easier :)
Sounds fun anyway, will be following how you get on (as I assume its being played on this forum and public ish so we can all read it .. )
 
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