Dragon Age 2

Corwin

The Burninator
What with moving into a new hosue at the weekend not had a chance to play as much as i'd want to, but upto level 12 now, just come back from the deep roads, loving every minute of it, including the DLC (Paid for Sebastian :p) it's one of those games i WILL end up replaying and doing an evil/good/neutral run through, just to see what changes :)
 

Soupytwist

Full Member
I'm level 15 and i'm still yet to discover the storyline, which is odd. I spent Act 1 doing a bunch of quests in Kirkwood to get me the gold to goto the deeproads and I didn't mind that as a intro. But now i'm deep into act 2 (about 30 hours of gameplay) and i'm again doing a bunch of quests in Kirkwood with no real story developing - it's kindoff getting dull now, even more so now as i'm just revisiting the same limited area's over and over again. Even worst given the constant reskinning of 'dungeons' so even if something new does open up it's just a reskin of a previous cave/building/dungeon etc.
 

Zeus

Full Member
pretty much, yeah - the whole game is centred around kirkwall. there's bits in the wilderness around it, but not much further than a few miles. i'm ok with that really - the way they've done the town works really well.


(a few spoilers ahead, up to the start of the 3rd act)


my problem with the storyline is... well, as soupy says, there isnt one really. theres 3 seperate storylines for the 3 acts, and an underlying element of the 'mages vs templars' conflict running throughout - but nothing really epic going on. i was expecting to find something amazing down in the deep roads, but no - a few fights with big stuff, and nothing more said about them. you dont (at least so far) discover that the relic bartrand stole is some amazing world changing item - it just seems to drive him slightly insane. the fight with the qunari is just a fight - you'er not fighting off a full blown invasion, you're killing one arishok and his personal guard, who are there looking for a relic - really it just feels like the end of isabella's companion quest arc (and for that matter, act 1 just felt like a Varric companion quest). and the mages vs templars conflict never feels real to me - especially when theres so many apostates (eg. you or your sister) just wandering the streets, chatting away to templars, etc.

essentially, all of the storylines just feel like sidequests, and theres no real epic storyline to tie it all together - except for 'this is the story of a refugee of the blight, and his ascent to championhood'.
its a lot of fun, i'm definitely enjoying it, but its not what quite what i was hoping for.
 

Corwin

The Burninator
Act 3 Feels like Anders companion quest, i'm playing through as a female rogue and he seems to be the only love interest option.

There are a few nice touches (Exiled prince gets you to meet up with leilana again, and another quest you meet Zevran) like meeting up with some Grey wardens dashing away somewhere 3 years in, but you never hear back from them again so maybe it's just setting up DLC

The thing that's really annoying me is the amount of bugs in it, so far had 2 quests bug out on me and become uncompletable (yes that's a word!) and it just feels rushed in that respect. But the combat seems really REALLY fluid, and the class combo's work really well :)

but the fact it's being told as a story by Varric, and that Seeker bint makes me think something epic is going to happen at the end, leading into Dragon Age 3
 

Zeus

Full Member
aye corwin, i agree with that - the whole 'the champion caused the chantry to tear itself apart' is pretty cool, but it just makes the whole game feel a bit like a prequel to DA3 :p

i also dont really trust that foreshadowing (or whatever you'd call it), because i remember the foreshadowing in act 1.... "if the champion had known what he'd find down there, he'd never have taken his sister with him..." - and what do we find down there? nothing really. a relic, some elementals, and some darkspawn. none of it really unexpected, none of it some terrible thing to take his sister into, none of it the great threat to the chantry that the seeker implies it to be. (unless that relic turns out to be the thing that destroys the chantry, i guess. but that seems unlikely :p)
 

Cullhaven

Hernes Son
Origins is a contender for my favourite game ever, does this live up to the first one? Sounds a bit of a pt-boiler from this thread.
 

Zeus

Full Member
its not a *bad* game, as such. its by no means the best bioware game i've played, but it's still better than most games put out by other companys. by far.
 

Soupytwist

Full Member
It's not bad, it's just alittle bland with anything being all in one area. Also it's been dumbed down even more than DA:O - with weak Journal/Item descriptions, noway to see your individual character/party member stats, no proper armour slots on your party members etc.

As i'm playing a console version I shouldn't complain it's been dumbed down, because it's obvisous it's this way because most of it's sales will be on the consoles - but I don't ever see Bioware doing anything as great and complex as Baldurs Gate II again.
 

Swither

Full Member
I'm loving DA:O (yeah I know I'm way late!)

Looking forward to DA2 once I complete all the xp packs that came with DA:O, hope it is as good.

quick Q - my char is a mage.....bloody hard to solo stuff at times in the fade/sloth demon bit.

Are warrior types easier?
 

Zeus

Full Member
if you want the easy option as a mage....
go become an arcane warrior (specialisation class, you get it in the brecillian forest stuff), and it all gets much easier once you can wear full plate armour :p
 

Zeus

Full Member
yes, but my point is, we *knew* we'd find darkspawn there. so it clearly cant be those that are referred to in "if he'd known what we'd find down there...", and they're the cause of the only actually bad thing from the whole trip. the seeker implies we found something huge/damaging to the chantry down there... and we just didnt :/
 

Sheleph

Full Member
Completed it with a dual wielding rogue and with a primal/force mage . . . it's hellishly addictive :)
 

Septian

I tak ur cheerioZ
On my second run now with a rogue, did it with a warrior to start ended up level 21, but i skipped alot of stuff. doing it all with the rogue however.. then i'll play it through with a mage:)
 

Zeus

Full Member
once i'm done on my warrior, i intend to play it as a mage. seems like that would lead to the biggest difference in the experience.
it might be a bit odd though - even though i'll be a mage, i'll probably support the templar in most things, since i've been supporting the mages on my warrior playthrough :p. So i'll be an apostate mage, that believes the templar are doing whats best for kirkwall... hmm....
 
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