I've been getting a it bored with my ninja, so swapped back to the Juggernaut yesterday to see hwo the play style compares after finally getting the game running at full speed / no lag for the first time in 3 weeks.
Ohh i forgot how much fun it was to run about hitting things. But being 3-shot by mages got annoying.
An hour of running around hills with a soul-catchign sword, an hour levelling up Enchanting, and suddenly my dude is back to being boss again. I'll post stats later if you care.
I'm tring, really trying, not to abuse Smithing / Enchanting too muc....
That said utilizing the"Increased skill" enchanting perk and 3/5 enchanting strength perks to make a ring/neclace/gloves of fortify smithing (~+15% each) plus drinking a smithing potion, then crafting / upgrading an Ebony armour set + some Weapons, then stuffing it full of resist magic enchants, life is pretty good.
It's up to Legendary when upgraded, so i suspect i'm way over the Armour cap, but it looks amazing.
I've come across people doing much, much worse things via Enchanting -> Alchemy -> Enchanting -> alchemy -> enchanting -> alchemy -> Smithing.
it wouldn't be elder scrolls if you couldn't break it though right?