Initial Stats
---------------
STR 17
DEX 12
CON 16
INT 13
WIS 8
CHA 6
Level Progression -- Ability Inc -- Skills
--------------------------------------------
1 Fighter -- -- Balance(=3), Intimidate^4(=2), Jump^2(=5), Search(=3), Swim^2(=5), Tumble^2(=3)
2 Fighter -- -- Intimidate^1(=3), Jump^2(=7)
3 Fighter -- -- Intimidate^1(=4), Swim^2(=7)
Feat Selection
----------------
1 Two-Handed Fighting, Weapon Focus: Slashing Weapons
2 Improved Trip
3 Slicing Blow
Initial Stats
---------------
STR 15 +1 (lvl4)
DEX 16
CON 13
INT 13
WIS 10
CHA 6
Level Progression -- Ability Inc -- Skills
--------------------------------------------
1 Fighter -- -- Balance(=5), Intimidate^4(=2), Jump^4(=6), Search(=3), Swim^4(=6)
2 Fighter -- -- Intimidate^1(=3), Jump^1(=7), Swim^1(=7)
3 Fighter -- -- Intimidate^1(=4), Jump^1(=8), Swim^1(=8)
4 Fighter -- -- Intimidate^1(=5), Jump^1(=9), Swim^1(=9)
Feat Selection
----------------
1 Two-Weapon Fighting, Weapon Finesse
2 Weapon Focus: Slashing Weapons
3 Two-Weapon Defense
4 Weapon Specialization: Slashing Weapons
Initial Stats
---------------
STR 14
DEX 16 (+1)
CON 10
INT 12
WIS 12
CHA 10
Level Progression -- Ability Inc -- Skills
--------------------------------------------
1 Ranger -- -- Concentration^2(=2), Heal^2(=3), Hide^4(=7), Listen^4(=5), Move Silently^4(=7), Search^4(=5), Spot^4(=5), Swim^4(=6), Tumble^2(=5)
2 Ranger -- -- Hide^1(=8), Jump^1(=3), Listen^1(=6), Move Silently^1(=8), Search^1(=6), Spot^1(=6), Swim^1(=7), Tumble^0.5(=5.5)
3 Ranger -- -- Concentration^1(=3), Heal^1(=4), Hide^1(=9), Jump^1(=4), Listen^1(=7), Move Silently^1(=9), Swim^1(=8), Tumble^0.5(=6)
4 Ranger -- DEX -- Heal^1(=5), Hide^1(=10), Jump^1(=5), Listen^1(=8), Move Silently^1(=10), Search^1(=7), Spot^1(=7), Tumble^0.5(=6.5)
Feat Selection
----------------
1 Point Blank Shot, Dodge
2
3 Weapon Focus: Ranged Weapons
4
Initial Stats
---------------
STR 12
DEX 16
CON 10
INT 12
WIS 10
CHA 14
Level Progression -- Ability Inc -- Skills
--------------------------------------------
1 Rogue -- -- Bluff^4(=6), Disable Device^4(=7), Hide^4(=7), Listen^4(=4), Move Silently^4(=7), Open Lock^4(=9), Search^4(=5), Spot^4(=4), Tumble^4(=7), Use Magic Device^4(=6)
2 Rogue -- -- Bluff^1(=7), Disable Device^1(=8), Hide^1(=8), Listen^1(=5), Move Silently^1(=8), Open Lock^1(=10), Search^1(=6), Spot^1(=5), Tumble^1(=8), Use Magic Device^1(=7)
3 Rogue -- -- Bluff^1(=8), Disable Device^1(=9), Hide^1(=9), Listen^1(=6), Move Silently^1(=9), Open Lock^1(=11), Search^1(=7), Spot^1(=6), Tumble^1(=9), Use Magic Device^1(=8)
4 Rogue -- DEX -- Bluff^1(=9), Disable Device^1(=10), Hide^1(=10), Listen^1(=7), Move Silently^1(=10), Open Lock^1(=12), Search^1(=8), Spot^1(=7), Tumble^1(=10), Use Magic Device^1(=9)
Feat Selection
----------------
1 Dodge, Nimble Fingers
2
3 Weapon Finesse
4
Flight said:I was considering going a support Rogue Zed; dont you need higher Int for various Rogue skills (disarming traps or something) ? Was thinking this may have been Darts problem.