Zeus said:
people say MC is doable with 20men as it stands.
and i'm sure it is. if you're an elite clan in full epic gear.
but those arnt exactly the clans that need to be able to do it with less people
Don't forget that our own alliance guild (Now mostly Heretics) managed to take down the first dual giant pull with ~20 people without being kitted out in epics
Getting through to lucifron would not be an impossible task for such a group, though the kill would be an astounding achievement, I can put together a heavily skewed raid makeup that would have a decent shot at it with pre-MC gear, but it'd be a really tight operation (The main challenge would obviously be getting people to want to try it at all
) and would be a hefty stamina fight.
It's similar even when tooled on epics, a few of the fights would seem to benefit very skewed raid makeups, which you could do, but wouldn't really be a '20 man clear'. My current stumbling block would be devising a small group for domo. Rag could, arguably, be considered easier than him with a small raid size, though 20 is a trifle low for maintaining stamina through multiple sons phases.
Azuregos presents another awesome low man stamina challenge for people so inclined, and Onyxia introduces a completely different problem set when you run her with low numbers, phase 2 becoming a more concentrated effort than either of the other phases, or the 2-3 transition, need to be with a higher player count.
Low player/oddball setups are where wow becomes the most fun to me. We've run several hilarious Dire Maul groups, had an amusing 13 man p3 onyxia and much more, sometimes due to low player count, sometimes just because things go horribly, horribly wrong