Ta for those links Med.
Had another game and a bit on Saturday with Cad, got whooped again, and now trying to find a way to actual deal with the Tau XY thingies which can jump and have stealth armour. My Large 24 ork unit with warboss and one nob worked wonders though, advanced, charged with waaagggh (perhaps with hindsight they should have gone for the stealth suits), and wiped out that unit. Wasn't at all impressed with the Trukk, the unit that ends up coming out of it is just too easy to whittle down, maybe if I loaded it up with Megaboyz I'd feel different.
Couple of questions for the game and a-bit:
- If A unit of 6 is reduced to 1 with ranged fire, does he still get a leadership roll, and if he passes he stands his ground
- If I were to get some artillery, could I use that artillery to aim for example at the stealth suit units, even if on the 2d6*3 roll I couldn't see them ?